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Saturday, 21 January 2012

[Keeper of the forest]

Skill Build Offensive
1 - Tree Sight
2 - Camouflage
3 - Tree Sight
4 - Nature's Protection
5 - Tree Sight
6 - Root
7 - Tree Sight
8 - Nature's Protection
9 - Nature's Protection
10 - Nature's Protection
11 - Root
12 - Camouflage
13 - Camouflage
14 - Camouflage
15 - Stats
16 - Root
17 - Stats+

Skill Build Devensive
1 - Tree Sight
2 - Camouflage
3 - Nature's Protection
4 - Nature's Protection
5 - Nature's Protection
6 - Root
7 - Nature's Protection
8 - Tree Sight
9 - Tree Sight
10 - Tree Sight
11 - Root
12 - Camouflage
13 - Camouflage
14 - Camouflage
15 - Stats
16 - Root
17 - Stats+

Justification / Modifications:
Rule of Thumb: Offensive Build if paired with a ranged hero, defensive build if paired with a melee hero. Also chose the defensive build if you get harassed too much even though having a ranged partner.

Starting Items:
Monkey Courier, Runes of the Blight, 2x Minor Totem, Guardian Ring

Item Build:
Logger's Hatchet >> Ring of the Teacher >> Marchers >> Nome's Wisdom >> Sustainer >> Restoration Stone >> Portal Key >> Post Haste >> Frostfield Plate

There is no need to split a core or after core build here, the build-up is fluent. Get Logger's and a Scarab from the outpost asap and then bring Marchers plus the rest of Nome's to you via the courier.
Feel free to buy wards if your eyes get destroyed or you can't place them at the places you wish to (altough this is rarely an issue).
After Restoration Stone get a Portal Key for optimal 2xRoot placement and then Post Haste (Luxury). Finally a Frostfield Plate to complement all the Lategame needs Keeper has.

Alternative Items:
- Mock of Brilliance: A popular choice especially in pubs where you can free farm your lane and reach a 20 min Mock. If you can do that - by all means go for it. It synergises well with Keeper.
- Tablet of Command: An alternative to Nome's (mostly if someone else is getting it already). This provides you with the same Mana you need for 2x ulti and is generally an awesome item.

Roles: Suporter, Initiator
Properties: Tank, (Jungler)
Prefered Lane: Long, (Can jungle if absolutely needed, Can go mid versus other melee heroes)
Difficulty: 2 - Easy
Farming capabilities: 3 - Medium (Very good base damage & attack animation)
Item dependancy: 3 - Medium
- Early Game / Lane Control: 3 - Medium (Good last hitter, hard to kill)
- Mid Game / Ganks: 2 - Weak
- Late Game / Team Fights: 4 - Strong (Good initiator)

- Your first task as Keeper, before the Laning phase even really begins, is to get an Eye onto the top rune ASAP. Usually you will be laning in the long lane (top for Legion, bottom for Hellbourne). This allows you easy access to your opponents jungle from an early level and makes accessing the Outpost easier as well.
- As soon as Tree Sight comes off cooldown ward your opponents pull spot.
- Always leave enough mana for an emergency Camouflage, especially if there is anyone missing, as you never know when you're going to need it.
- Always carry a Homecoming Stone! If a tower is under attack teleport there and cast Nature's Protection on it. This will not only increase its armor but will also heal it back up.
- Read this guide for the most important locations to put your eyes.

- If playing a melee hero you should pick up a logger's hatchet and cut down any Tree with an eye floating above it.
- You can put a hatchet on a courier to go kill eyes but do note that the eyes are now invisible unless a hero come within 450 range. So this is really only to save you a slot in your inventory.
- If you want to kill him, bring dust.
- As soon as Teamfights start happening bring along Wards of Revelation, place them down and kill him when he tries to initiate.
- Later in the game a Bound Eye can be considered.

1 comment:

  1. that is the toughest profile pic, you're a hero.