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Sunday 22 January 2012

[Pyromancer]



Skill Build
1 - Dragonfire
2 - Phoenix Wave
3 - Phoenix Wave
4 - Fervor
5 - Phoenix Wave
6 - Blazing Strike
7 - Phoenix Wave
8 - Fervor
9 - Fervor
10 - Fervor
11 - Blazing Strike
12 - Dragonfire
13 - Dragonfire
14 - Dragonfire
15 - Stats
16 - Blazing Strike
17 - Stats+

Justification / Modifications:
My preffered Skill Build is to get very early Fervor and leave Dragonfire at level 1. Its excellent for putting early pressure on towers and harassing enemy heroes. If you go for pure ganking you can level Dragonfire over Fervor.

Lane Starting Items:
Monkey Courier or Wards of Sight, Runes of the Blight, Health Potion, Mana Potion, 3x Minor Totem

Core:
(Bottle >>) Power Supply >> Steam Boots OR Striders >> Wards of Sight

Get Bottle if you lane mid, otherwise its debatable. Always get Power Supply and then Steam Boots or Striders (arguments can be made for both. As of now I say its a matter of taste and playstyle). Keep Wards up all the time!

After Core:
Manatube >> Portal Key >> Kuldra's Sheepstick >> Behemoth's Heart

Manatube for better regen, will build into Kuldra's later. Portal Key can be a very good item on Pyromancer if you know how to use it! (Otherwise don't get it). In a normal game you will probably not even finish Kuldra's since you need to continuously buy Wards. In case you do finish Kuldra's however, start working on a Heart.

Information:
Roles: Ganker, Supporter
Properties: Nuker, Pusher, Babysitter
Prefered Lane: Any
Difficulty: 3 - Medium
Farming capabilities: 4 - Good
Item dependancy: 1 - Very Low
Power:
- Early Game / Lane Control: 4 - Strong
- Mid Game / Ganks: 3 - Medium
- Late Game / Team Fights: 2 - Weak

30-Seconds-Guide:
- When possible avoid solo mid, you are much more useful with a partner (if that partner also stuns, the better!)
- You are not a carry. You are a Ganker and Supporter. Play accordingly.
- Gank mid whenever your ult is up.
- Never get Codex or Staff of the Master

Counters:
- Get Mystic Vestments early and upgrade it later if needed.
- Try to evade his stun by moving unpredictable.
- If you are < 800 hp and their Pyro has a Portal Key you are marked for Death.

1 comment:

  1. Neat guide! Hopefully this'll help me stop being pub trash haha

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